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FOR-A Brainstorm eStudio Real-Time 3D Virtual Studio & Broadcast Graphics Render Engine

FOR-A Virtual Production
Professional broadcast product designed for reliable production, streaming, and modern media workflows.
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Key Features

Key Features

  • Open-Architecture 3D Engine: Delivers real-time 3D rendering for virtual studios, CG, channel branding, and pre-visualization.
  • Unreal Engine Integration: Combines photorealistic Unreal Engine physics and effects with eStudio's data-driven broadcast graphics.
  • Tracking & Video I/O: Calibrates camera tracking data and manages video routing for synchronized broadcast output.
  • Customizable Operator Controls: Organizes software controls into custom folders for streamlined live operation.
  • eLibrary Virtual Set Pack: Provides 160+ CG environments including newsrooms, weather hubs, sports arenas, and virtual stages.
  • eLibrary RCG Contents Pack: Includes 60+ pre-designed 3D graphics such as lower thirds, video walls, and animated sports charts.
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Features & Specifications

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Product Overview +

Broadcast-Grade Real-Time 3D Rendering Engine

FOR-A Brainstorm eStudio is an open-architecture, real-time 3D graphics rendering platform engineered for virtual set environments, augmented reality (AR), on-air broadcast graphics, and film pre-visualization. Recognized across the broadcast industry for low latency and high reliability, eStudio provides the core rendering power required to drive multi-camera virtual studios, dynamic data visualizers, and complex 3D virtual spaces.

Hybrid Workflows with Unreal Engine Integration

To bridge the gap between broadcast data pipelines and hyper-realistic scene generation, eStudio features an optional Unreal Engine plugin link. In this dual-engine workflow, eStudio handles incoming camera tracking calibration, video input/output, and frequently modified data-driven motion graphics, while leveraging Unreal Engine for complex particle effects and character animations. The system synchronizes the output from both renderers into a unified, pixel-accurate broadcast feed.

Streamlined Operations & Extensive Asset Libraries

Designed to reduce production setup times and capital costs, eStudio offers dedicated asset library expansion packs. The eLibrary Virtual Set Pack supplies customizable, broadcast-ready 3D virtual environments spanning sports stadiums, news studios, and weather stages. Meanwhile, the eLibrary RCG Contents Pack equips operators with modular 3D graphics objects—including video walls, headline slates, and interactive team rosters—which can be customized or controlled through simplified, user-defined control folders

Technical Specifications +
FOR-A Brainstorm eStudio Real-Time 3D Virtual Studio & Broadcast Graphics Render Engine technical specifications