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FOR-A ClassX Suite 3D Broadcast Graphics Creation & Automation Systems

FOR-A Graphic Systems
Professional broadcast product designed for reliable production, streaming, and modern media workflows.
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Key Features

Key Features

  • Advanced 3D Graphics Engine: Provides reliable real-time 2D, 2.5D, and 3D graphics management and automation.
  • Professional CG Editors: Includes CastaliaCG, MoreCG, and CoralCG for vector, bitmap, and 3D graphics creation.
  • Live Data Integration: Supports XML, JSON, XLSX, and DOCX data binding for dynamic on-air graphics.
  • Timeline & Keyframe Animation: Enables frame-based triggers, custom 3D transitions, and DVE effects.
  • Multi-Channel 4K Playout: Supports 4K graphics, snap-to-object alignment, vertical rolls, and up to 4 PiP DVE channels.
  • MOS & Social Media Integration: Supports newsroom automation and live SNS feeds through MOS, SocialServer, and SocialPlayer.
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Features & Specifications

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Product Overview +

Complete Broadcast Graphics Creation & Engine Suite

The FOR-A ClassX Suite is an enterprise-grade 3D graphics creation, template authoring, and automated playout software ecosystem. Trusted by over 1,000 television stations, news agencies, sports networks, and government organizations worldwide, ClassX provides an end-to-end workflow—from initial vector design and database binding to multi-channel live air execution.

Intelligent Template Editors & Data Driving

At the core of the suite are specialized template creation modules:

  • CastaliaCG: Vector-based character generation delivering crisp typography and smooth animations.
  • MoreCG: Fast, pixel-optimized 2.5D bitmap graphics authoring.
  • CoralCG: Advanced 3D vector graphics generation with full spatial manipulation.

Templates feature dynamic hierarchical layouts where graphics elements resize, interlock, and reflow automatically based on text length or object visibility. Real-time data connectors link graphics directly to external JSON, XML, Excel, and Word files for instant, automated data updates on air.

LiveBoard Playout, MOS Newsroom & Social Integration

The LiveBoard engine handles multi-device playout with 4K rendering and 3D DVE effects. Operators can manage complex Picture-in-Picture setups, custom transition shaders, and multi-line tickers seamlessly. For broadcast news environments, ClassX integrates directly into newsroom computer systems (NRCS) via the MOS protocol, while the SocialServer/SocialPlayer module curates and renders live social media feeds (Facebook, X/Twitter, SNS) directly into the broadcast graphic stream.

Technical Specifications +
FOR-A ClassX Suite 3D Broadcast Graphics Creation & Automation Systems technical specifications