Stype StypeLand Saturn Real-Time Compositor & Renderer
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Key Features
Key Features
- Node-based real-time compositor and renderer for next-generation virtual production
- Supports Unreal Engine, Unity, Godot and NVIDIA Gaussian Splat rendering inputs
- Built-in rendering support for FBX scenes and other industry-standard formats
- Combines compositing, GreenKiller keying and StypeLand workflows in one environment
- Includes Saturn SDK and integrated LUA scripting for custom integrations and automation
- Extends into graphics overlays plus video and audio switching and mixing through StypeCentral
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Features & Specifications
Product Overview +
StypeLand Saturn is stYpe’s new node-based real-time compositor and renderer architecture. Instead of requiring Unreal Engine to host the StypeLand workflow, Saturn can use Unreal as one of several supported rendering engines inside a broader production pipeline.
Multi-Engine Real-Time Rendering
Saturn accepts content from Unreal Engine, Unity, Godot and NVIDIA Gaussian Splat rendering, while also providing built-in support for FBX scenes and other industry-standard formats.
Node-Based Compositing Environment
Compositing, GreenKiller chroma keying and existing StypeLand production capabilities operate in one unified node-based environment.
SDK and LUA Automation
The Saturn SDK provides an open integration path, while an integrated LUA scripting engine lets advanced users customize and automate production workflows.
Expanded Production Control
Through StypeCentral integration, Saturn extends beyond virtual production into graphics overlays plus video and audio switching and mixing from a unified control environment.
Technical Specifications +
technical specifications

